Videogame industry
development organization
// VIDO

the first association in Russia of video game developers Join the VIDO association
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ABOUT US

The Video Game Industry Development Organization (VIDO) is the first association of video game developers in Russia. Today it includes more than 350 experts and industry representatives from developers and publishers to streamers and lawyers.

The goal of the organization is to develop the video game industry by supporting significant projects and useful initiatives, their promotion and discussion. VIDO promotes the creation of a positive image of gamedev and gaming culture in society, as well as coordination of interaction between investors, publishers, scientific and educational communities and corporations. VIDO wants to make video game investments more attractive and to find solutions to promote them in the global marketplace, taking into account the new realities.

VIDO PRODUCTS

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Moscow the video game city: video games as technology

Moscow the video game city: video games as technology

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VIDO PRESENTED A DRAFT STRATEGY FOR THE DEVELOPMENT OF THE VIDEO GAME INDUSTRY IN RUSSIA

VIDO PRESENTED A DRAFT STRATEGY FOR THE DEVELOPMENT OF THE VIDEO GAME INDUSTRY IN RUSSIA

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Green Pages — a practical guide on narrative design for game developers

Green Pages — a practical guide on narrative design for game developers

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The study "Gaming in Russia 2026"

The study "Gaming in Russia 2026"

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The results of the third vote in the Hall of Fame of the Russian video game industry

The results of the third vote in the Hall of Fame of the Russian video game industry

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The Developer's Red Book: All laws, trends, and measures to support the gaming industry in one place

The Developer's Red Book: All laws, trends, and measures to support the gaming industry in one place

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The results of the second vote in the Hall of Fame of the Russian video game industry

The results of the second vote in the Hall of Fame of the Russian video game industry

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Research: forecast of the video game market in Russia until 2030

Research: forecast of the video game market in Russia until 2030

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In Russia the "Green" labeling of video games will appear in 2025

In Russia the "Green" labeling of video games will appear in 2025

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A monument to Tetris will be erected in Moscow.

A monument to Tetris will be erected in Moscow.

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History of Russian game development

History of Russian game development

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A ROADMAP FOR THE DEVELOPMENT OF VIDEO GAMES HAS APPEARED IN RUSSIA

A ROADMAP FOR THE DEVELOPMENT OF VIDEO GAMES HAS APPEARED IN RUSSIA

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The Video Game Hall of Fame of Russia

The Video Game Hall of Fame of Russia

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GAMEDEV LIBRARY AS PART OF THE PROJECT INDIE GO

GAMEDEV LIBRARY AS PART OF THE PROJECT INDIE GO

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THE STUDY "GAMING IN RUSSIA 2022"

THE STUDY "GAMING IN RUSSIA 2022"

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A living report on the state of the video game industry in Russia

A living report on the state of the video game industry in Russia

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GAMING INDUSTRY 2021 (A COLLECTION OF STUDIES FOR NON-CORE INVESTORS)

GAMING INDUSTRY 2021 (A COLLECTION OF STUDIES FOR NON-CORE INVESTORS)

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VIDO PRODUCTS

Participation in industry events

Helping to organize events. Both in terms of complete turnkey organization and taking over individual sessions and areas of focus.



Research realization

We conduct and participate in conducting research that can be useful for the whole industry in various fields of knowledge. Traditionally with NAFI we conduct research on sociology, participate in marketing research.


Participation in business missions

We help prepare business missions in other countries and conduct them ourselves. We support further interaction with counterparties in these countries. We already have contracts with Indonesia and Iran.


Industrial consulting (preparation of analytical and reference materials for obtaining credits and evaluation, GR).

We help to find a common language with the government and financial institutions. We prepare industrial analytics for banks to obtain loans for video game companies and for government institutions to develop measures to support gamedev and minimize damage from negative initiatives.

Helping beginning studios (about the IndieGO gas pedal, letters of support for participation in grants and business missions, participation in hackathons and gamejams) 

Realization of projects aimed at the development of indie community. First of all - IndieGO. We gather the community of indie developers, help them to get quality expertise and real money.

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Our partners in other countries

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Asosiasi Game Indonesia
Iran Computer and Video Games Foundation
ADjogos (Digital Game Developers Association)
KOCCA (Korea Creative Content Agency)
Ethiopian Games Association
Guangdong Entertainment & Game Industry Association
APTIKNAS Indonesian ICT Businessman Association

THIS IS THE WAY

2024
Creation of the Roadmap for the video game industry, release of the first video game project supported by the IRI, appearance of the gas pedal and the Indie Go fund, organization of the Igrocon fest video game industry "Hall of Fame" will appear in Russia
2025
Launch of a master's program at Bauman Moscow State Technical University, appearance of a video game hub in Moscow, creation of a register of video game studios, development of permanent IT support measures.
2026
Organization of Moscow Game Expo, emergence of video game engines, release of projects with international collaboration
2027
Launch of a domestic console, introduction of a system whereby for every foreign game in Russian cyber sports competitions there is one domestic game.

VIDO FOUNDERS

THE FOUNDERS ARE PROMINENT FIGURES IN THE RUSSIAN VIDEO GAME INDUSTRY.

We are not united on the principle of companies, but on the principle of people who can (and should) move around the studios to acquire and share their skills and knowledge with their colleagues in the industry. Now we need people who understand other people's problems.

Gadji Mahtiev

founder of the Kanobu project

Vasiliy Ovchinnikov

entrepreneur, PhD, developer, co-founder of the PvP.Tools platform and the Moscow eSports project (chosen as leader)


Sergey Nevskiy

CEO of Mensa VR

Pavel Gusev

co-founder and managing partner of Metacorp and Marvelous Holdings. Stream culture evangelist


Mikhail Akulov

CEO and partner of Russian board game publisher Hobby World


Vyacheslav Utochkin

co-founder and general producer of Geeky House, head of the Game Project Management educational program at the Higher School of Economics

Dmitriy Lukin

founder and mastermind of F5center.com and Langame.ru


Vitaliy Starodubov

co-founder of the cloud gaming service Loudplay


Alexander Tebuev

general director of JSC Buka

Maxim Nikolaev

founder of the "Igrotochka" community

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Partners
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1C Game Studios — a developer of games and game technology
CarX Technologies — a studio making cross-platform driving and racing games
Hobby World — the leading Russian publisher of modern board games
LANGAME — an all-round service for the internet café and esports venue industry
4game — a platform for online games
Goodgame — a Russian platform for streaming and esports events
B&D Institute of Business and Design
Creative Industries Agency (AKI)
Union of Writers of Russia
Scream School — a school of computer graphics and game development
MOCAPTRIC — a motion capture studio in Moscow
PLAYPORT — the flagship project of the «Krespektiva» Foundation (Kaliningrad)
Igrotochka — a community chat for people working in the video game industry
Indicator — assistance to new game developers
GameDev Events Network — organizers of the GameDev CityFest conference for computer and mobile game developers (Novosibirsk)

SUPERVISORY BOARD OF THE VIDO

— an independent expert platform for the analysis and development of the video game industry. The council monitors the industry, analyzes trends and risks, and prepares recommendations on key areas of VIDO work. The council participates in the development of strategy, industry standards, and support priorities for the Russian video game industry, working with up-to-date analytics and market data.

Dmitry Filatov

founder and CEO of Narwhal Accelerator, former Director of Funding Products at Xsolla, former producer at Owlcat Games and MGVC, member of the InvestGame.net team, and author of the DogDog Telegram channel.

Nikolai Dybovsky

founder of Ice-Pick Lodge studio

Oleg Kudishov

CEO ESDigital Games Ltd/COO Buka Entertainment

Roman Lukyanov

managing partner of Semenov&Pevzner

Dmitry Fokin

CEO of CarX Technologies

Hisham Nuhu

international video game expert

Danila Kamenev

head of publishing Indie Go, co-founder of Fatpony, creator of Steamizdat

Yan Yankeloits

director of Business Development at Overmobile, a developer of mobile browser games

Alexander Kompanets

game designer and producer, worked at ATOM TEAM, Owlcat Games

OUR EXPERTS

VIDO BRINGS TOGETHER MORE THAN 350 VIDEO GAME INDUSTRY EXPERTS AND C-LEVEL EXPERIENCE.

We are building an open organization and invite experts from major Russian and international video game companies to help us develop the industry in Russia, while maintaining your confidentiality.

Interested companies and individuals are welcome to cooperate. To participate in the Expert Council of the Organization please fill in the form and click "Send Application".

Alexander Romashkov

Narrative design lead on Atomic Heart (2020–2024), author of the Grimshade and DroneBoy projects, expert of VIDO and the Video Game Factory.

Areas of expertise:
- narrative game design, working with the emotions and the expectations of players
- creating characters, building the story, the quest structure and the narrative mechanics
- working with sound studios and localization studios

Preferred formats of cooperation:
- consulting and expert assessment
- lectures and educational formats
- project roles and positions
- sitting on juries and expert councils

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Maria Polunina

Founder and head of the creative legal agency Silver Knight. Patent attorney No. 2744

Areas of expertise:
- trademarks
- copyright
- creating and registering brands in Russia and abroad
- contracts and paperwork
- tax and other benefits for IT companies (Ministry of Digital Development)
- advertising law
- personal data

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Konstantin Saushev

Company: Triluna Games, lead level designer

Areas of expertise:
- level design: the full cycle of building a working location
- game design: writing vision documents for R&D projects
- development in Unity and Unreal Engine

Preferred formats of cooperation:
- one-to-one consultations and mentoring for developers
- help with setting up and standardizing project documentation
- judging and expert assessment at industry events
- podcasts and other media formats

Available for consultation on:
- building locations in Unity and Unreal
- GDD documentation
- designing space for particular genres
- choosing a technology stack for level design

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Astemir Pagov

Lawyer, company: DataCase.

Areas of expertise: 

- legal opinions and advice on intellectual property and information protection;

- support with alternative dispute resolution; 

- writing articles and chapters of monographs on the subject.

Preferred formats of cooperation:

- consulting on IP/IT and game development;

- taking part in events;

- talking to the media about the legal regulation of the video game market;

- taking part in industry research.

Available for consultation on:

- protecting copyright in game content,

- drafting EULAs and contracts with developers and publishers;

- dispute resolution mechanisms;

- personal data and cybersecurity;

- local regulation in foreign jurisdictions.

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Alexander Vetushinsky

B&D Institute of Business and Design, Faculty of Philosophy of Moscow State University

Areas of expertise:
The philosophy of play, academic game studies, the history of games, the history of video games, game design methodologies, the theory and practice of gamification, education in game development

Preferred formats of cooperation:
- consulting on gamification and game thinking (design, documentation, rollout)
- lectures and master classes on the historical, theoretical and applied sides of video games
- expert review of game projects from a conceptual standpoint.


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Yan Yankeloyts

Business development director at Overmobile

Preferred formats of cooperation:

- advisory support for developers (marketing, development and so on)
- taking part in industry events as an expert on running mobile browser games
- commenting in the media on the current state of the market, on research and on the history of the industry.

Available for consultation on:

- the game industry, Russia in particular
- HTML5 mobile games with in-app monetization
- promotion and marketing in game development
- payment solutions for games

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Sergey Panferov

An industry expert with experience of running studios, a publishing house and game platforms. Executive MBA, Stockholm School of Economics.

Areas of expertise:
- development and publishing of games (iOS, Android, PC, PlayStation, Xbox)
- producing and running game startups
- scaling teams and products

Preferred formats of cooperation:
- mentoring and advising founders
- strategy sessions for game teams

Available for consultation on:
- launching and growing a game startup
- producing games and bringing them to market
- the usual mistakes, and shortcuts, for teams starting out

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Yury Sirotkin

Game designer, author of the Telegram channel Game Design Practice

Preferred formats of cooperation:
- running workshops in the Invent a Game / Pitch Your Game / Game Concept series
- lectures on Introduction to Game Design, How to Write a Game Concept Document, Running a Community of Game Developers
- running competitions in writing GDDs (game design documentation)
- running game jams
- running marathons for building a game prototype
- running game development quizzes and other competitive and educational events for game developers.

Also available as an ambassador for brands and activities of interest within the Game Design Practice community.

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Ilya Davydov (Maddyson)

An expert in digital content and video games, founder of the game studio Mehsoft.

Areas of expertise:
- media strategy and holding an audience's attention
- viral content and viral marketing
- managing player expectations and loyalty through pre-production and launch
- publishing and running independent game projects
- building a distinctive authorial voice and narrative
- creative producing and writing game scripts

Preferred formats of cooperation:
- consulting and expert assessment of the commercial potential of large projects
- lectures and master classes (remote)
- sitting on the juries of professional competitions and on expert councils (remote)
- media partnership and promotion of large industry initiatives

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Nikolay Velichkin

Companies: Plarium, Room8 Studio, Playrix, Long Tale Games

Areas of expertise:
An expert on the mobile game market and mobile development, and on blockchain games.

Preferred formats of cooperation:
- taking part in industry events as an expert (jury, panels, project assessment)
- podcasts about the game industry
- preparing analytical material within his areas of expertise

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Nikita Sotnikov

Companies: Oyster Egg, New Jerty Team

Areas of expertise:
Worked on Ultimate Bowmasters and the podcast The Psychology of Video Games; brings the point of view of independent development.

Preferred formats of cooperation:
- speaking as an expert in game design, sitting on juries and assessing projects at various stages
- comment for the media on subjects within his field; less likely to take part in events
- help with setting up development processes and taking games from idea to release
- reading player behavior and building addictive mechanics

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Rostislav Mikheev

Company: Elverils

Areas of expertise:
Programming, computer graphics, engines, consoles (Xbox, PlayStation, Switch and older ones), iOS and macOS, porting, Steam/GOG/EGS integration, management and planning. Has spoken at various events as a speaker and an expert or judge, talked to the media and written articles.

Preferred formats of cooperation:
Advice and help with the technical side of projects, in particular:
- porting and development for the popular platforms (consoles and PC)
- optimizing projects (Unity, Unreal Engine and custom engines)
- rendering and graphics APIs
- technical QA for consoles and certification
- integrating the Steam/GOG/EGS/WeGame/PSN/Microsoft services.

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Evgeny Dobrelya

An expert in game marketing with an emphasis on the creative side.

PC and consoles:
- research into the market, the competition and the target audience of a project, allowing for its specifics
- marketing and communication strategy for promoting PC and console projects
- storytelling
- creative material for promoting PC and console projects (art, trailers, landing pages, store page design, branding and more)

Mobile projects:
- strategy for developing creatives for mobile projects
- building and running creative teams producing marketing creatives for mobile user acquisition

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Vasily Vasilchenko

B&D Institute of Business and Design
Areas of expertise:

- working with game publishers and investors
- presenting games, submitting demos, pitch decks and roadmaps
- working with bloggers and streamers (YouTube, Twitch and so on)
- working with press releases

Available to comment in the media on how Russian companies work with foreign partners and foreign companies. Expert assessment and comment on PR and press releases.

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Andrey Zyazev

Producer on the Tong project (MVP in preparation), co-producer of Walking Cities (prototyping), adviser to the AntLaws startup

Preferred formats of cooperation:
- advisory support for newcomers to the industry across a range of tasks (marketing, development and so on)
- help with finding staff or approaching investors and publishers (including help with the pitch, the budget plan and contacts).

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Alexey Panin

Areas of expertise: developing games and products in Unity, entering software into the Russian register of domestic software, projects in geodesy and cartography

Preferred formats of cooperation:
- taking part in industry events as an expert on game project development
- publishing information about projects of interest in the media

Available for consultation on:
- developing games and projects in Unity
- obtaining patents and registering software and games in the Russian software register
- getting games onto Steam and the specifics of working with it.

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Artem Baltser

Areas of expertise:
- backend development in Java/Kotlin of high-load distributed services and multiplayer
- web frontend development of games

Preferred formats of cooperation:
- one-to-one consultations for developers, CTOs and systems analysts
- help with hiring Java developers and leads
- help with judging at events

Available for consultation on:
- building multiplayer in Java/Kotlin
- optimizing Java applications
- microservice architecture
- choosing a technology stack

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Grigory Aleksanin

Company: Game Forest

Areas of expertise:
- publishing mobile casual games on the global market
- metrics and analytics of mobile games
- building development teams and the process of making and releasing games
- game engine development

Preferred formats of cooperation:
- help with publishing mobile games on the global market
- help with setting up analytics and with reading and interpreting metrics
- consulting on how to organize the development of game projects
- taking part in events as an expert (jury, panels, project assessment)
- speaking at events

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Evgeny Ponomarev

Company: Earworm, producer and CEO. More than 20 years in game development and game business planning

Areas of expertise:
- mobile games in the survival, RPG and action-slasher genres
- PC games in the card battler and simulator genres
- product analytics and managing the game economy
- teaching game disciplines (SkillFactory, Innopolis University)
- crisis management of game teams at early and late stages of production

Preferred formats of cooperation:
- crisis management of products and teams
- writing a detailed business plan for a game
- mobile game development (midcore)
- outsourced animation

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Alexey Kostrykin

Company: CREEX TEAM, founder and head

Areas of expertise:
- setting up and running project development of game and IT products
- backend development in C# of high-load distributed services
- designing and growing project architecture

Preferred formats of cooperation:
- speaking at events
- comment for the media on the current state of the market
- advisory support for developers (marketing, development and so on)
- one-to-one consultations for developers, CTOs and systems analysts

Available for consultation on:
- consulting on team management and the organization of development
- consulting on gamification
- building and designing procedural generation algorithms in games
- microservice architecture and the optimization of C#/Unity projects

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Thank you to our patrons for supporting VIDO

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LANGAME
Hobby World
F5 Esports Centre
4game

NEWS

CURRENT NEWS ABOUT THE ACTIVITIES OF OUR ORGANIZATION

INTERESTING ANALYTICAL ARTICLES AND OTHER EVENTS

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If you like what we do, you can play your part and support us with a voluntary donation, either once or as a monthly subscription. 

Every year we publish a report on how the donations were spent. Donations are made through the Robokassa service. Once you have chosen an amount you will be taken to the secure Robokassa payment gateway. If you would like to support us as a legal entity, you can do so using the VIDO company details.

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